Mostrando ítems 11-20 de 20
Righi, Valeria (Fecha de defensa: 2016-02-03)
This dissertation analyses, reflects on, and re-thinks the way in which Human-Computer-Interaction (HCI) research is conducted with a growing ageing population. This dissertation draws upon a 5-year ...
Rosales, Andrea (Fecha de defensa: 2014-09-03)
De acuerdo a los estudios sociales, la vida cotidiana ha reducido las oportunidades de que los niños puedan disfrutar del juego libre, lo cual a largo plazo, puede perjudicar su desarrollo social y ...
Melero Gallardo, Javier (Fecha de defensa: 2014-04-10)
Over the past few years the use of computer-supported games for learning purposes has reported many educational benefits in terms of students’ motivation and engagement towards learning. However, the ...
Girardin, Fabien (Fecha de defensa: 2009-07-14)
El uso creciente de dispositivos móviles, infraestructuras inalámbricas e Internet está cambiando nuestra vida diaria, no solo la manera en que nos comunicamos o compartimos información, sino también ...
Marichal Baráibar, Sebastián (Fecha de defensa: 2020-06-09)
In the last decades new interaction paradigms have emerged: Tangible User Interfaces, ubiquitous computing, wearable devices, mixed- reality among others. Such paradigms extended the user interface ...
Santos Rodríguez, Patrícia (Fecha de defensa: 2011-12-20)
The use of objective tests in Technology Enhanced Learning (TEL) is based on the application of computers to support automatic assessment. Current research in this domain is mainly focused on the ...
Colás Álvarez, Joaquim (Fecha de defensa: 2017-09-20)
Storytelling is one of the oldest models of cultural expression in human history. Thanks to the evolution of information technologies, the Web 2.0 paradigm has impacted in this field: some modern audiences ...
Chacón Pérez, Jonathan (Fecha de defensa: 2016-02-02)
This PhD Thesis contributes to the domain of Educational Technologies, and more specifically to the Learning Design (LD) research field, which focuses on supporting teachers in the creation of effective ...
Griffiths Jenkins, David (Fecha de defensa: 2009-03-30)
Aquesta tesi està constituïda per diverses activitats de recerca, entre les quals trobam principalment articles i capítols publicats. Es descriu el disseny d'una joguina robòtica que facilita la ...
Romeo, Marco (Fecha de defensa: 2016-02-05)
La producció moderna dels mitjans descansa de forma important sobre continguts generats per ordinador, tals com animacions 3D, i efectes visuals digitals. Aquests actius complexos poblen videojocs, ...