Tobar Muñoz, Hendrys Fabián (Date of defense: 2017-06-15)
In this thesis, Augmented Reality Game-Based Learning (ARGBL) is explored and arguments are given in favor of its application in the classrooms. The thesis explores the concept and proposes technologies, ...
Baldiris Navarro, Silvia Margarita (Date of defense: 2012-12-14)
This thesis aim for promoting the learning objects economy by offering teacher the possibility of generating adaptive and standardized learning designs. The adaptation of the generated learning design ...
Mejía Corredor, Carolina (Date of defense: 2013-10-14)
During the past years, the adoption of Learning Management System (LMS) to support an e-learning process has been continuously growing. Hence, a potential need and meaningful factor to provide a ...
Gómez Ardila, Sergio Eduardo (Date of defense: 2013-06-06)
Mobile learning (m-learning) is still in its infancy, and great efforts should be made so as to investigate the potentials of an educational paradigm shift from the traditional one-size-fits-all teaching ...
Mancera Valetts, Laura (Date of defense: 2019-02-06)
In this thesis, the Adaptative Hypermedia Systems (AHS) are used to generate e-Learning processes that consider the characteristics of university students who suffer from Attention Deficit Hyperactivity ...
Bacca Acosta, Jorge Luis (Date of defense: 2017-06-12)
One of the advantages of Augmented Reality (AR) in education is that AR increases student motivation. However, there is a lack of research on guidelines to inform the design and development of motivational ...
Mendoza Garrido, Raynel Alfonso (Date of defense: 2019-10-11)
La Educación Patrimonial es el proceso que permite a las personas comprender y apropiarse de sus bienes patrimoniales tanto tangibles como intangibles. Tradicionalmente, la Educación Patrimonial se lleva ...