Now showing items 241-260 of 394

    Computational modelling of expressive music performance in jazz guitar: a machine learning approach 

    Giraldo, Sergio Iván (Date of defense: 2016-09-16)

    Computational modelling of expressive music performance deals with the analysis and characterization of performance deviations from the score that a musician may introduce when playing a piece in order to add expression. ...

    A Computational model for generating and analysing architectural layouts in virtual environments 

    Bahrehmand, Arash (Date of defense: 2016-09-16)

    Designing interior layouts is one of the most common elements of the immersive computer graphics projects (e.g., games, virtual reality and special effects). The design of 3D virtual environments aims to provide not only ...

    Full-body interaction and autism : design, development and evaluation of experiences as tools for intervention on motivation and social initiation for ASD children 

    Mora Guiard, Joan (Date of defense: 2016-09-19)

    This thesis focuses on the design, development and evaluation of a series of full-body interaction experiences as tools for intervention on motivation and social initiation for children with Autism. Autism Spectrum Disorders ...

    Spontaneous brain activity: how dynamics and topology shape the emergent correlation structure 

    Bettinardi, Ruggero G. (Date of defense: 2016-09-19)

    Neuroscienti c research in the last decades has revealed that ongoing brain activity exhibits highly structured spatio-temporal patterns of neural activations. The fundamental core of this endogenously generated correlation ...

    Fairness in two-party computation : characterizing fair functions 

    Makriyannis, Nikolaos (Date of defense: 2016-09-20)

    Secure two-party computation is a classic problem in cryptography. It involves two parties computing a function of their private inputs, and only revealing what the output suggests. Additional security requirements ...

    A Critical analysis of full-body interaction learning environments : towards novel design and evaluation methods 

    Malinverni, Laura (Date of defense: 2016-07-27)

    Full-Body interaction represents a branch of research in embodied interaction that addresses the use of the whole body to interact with the physical and digital environment. Several researchers have suggested its potential ...

    Designing sonic interactions for implicit physiological computing 

    Mealla Cincuegrani, Sebastián (Date of defense: 2016-02-10)

    La interacción persona-ordenador (HCI) estudia la relación entre usuarios y sistemas computacionales. Sin embargo, se concentra primordialmente en el control explícito, mediante dispositivos como el teclado o el ratón. A ...

    VR-based rehabilitation strategies for functional motor recovery after stroke: individualization, reinforcement, and transfer 

    Rubio Ballester, Belén (Date of defense: 2016-02-05)

    Stroke represents one of the main causes of adult disability and will be one of the main contributors to the burden of disease in 2030. However, our healthcare systems do not have enough resources to cover the current ...

    Descriptor control of sound transformations and mosaicing synthesis 

    Coleman, Graham Keith (Date of defense: 2016-02-05)

    Sampling, as a musical or synthesis technique, is a way to reuse recorded musical expressions. In this dissertation, several ways to expand sampling synthesis are explored, especially mosaicing synthesis, which imitates ...

    Re-thinking human-computer interaction research and design with a growing ageing population: widening contexts of technology use, changing the subject and object of design 

    Righi, Valeria (Date of defense: 2016-02-03)

    This dissertation analyses, reflects on, and re-thinks the way in which Human-Computer-Interaction (HCI) research is conducted with a growing ageing population. This dissertation draws upon a 5-year research-through design ...

    RFID based people-object interaction detection 

    Parada Medina, Raúl (Date of defense: 2016-03-29)

    The Internet of Things (IOT) technologies introduced the “things” entity to interact with computers and people, being a key factor to enhance services in the Smart City context. An example of IoT technology is radio-frequency ...

    Template tracking of articulated objects using active contours 

    Martinez Pujol, Oriol (Date of defense: 2016-02-04)

    En aquesta dissertació es fusionen dos dels temes tradicionals de la Visió per Computador: la segmentació i el seguiment d'objectes. Per a la segmentació s'utilitzen mètodes basats en "Active Contours (AC)" i per al seguiment ...

    Some problems in depth enhanced video processing 

    Lazcano, Vanel (Date of defense: 2016-02-04)

    In this thesis we tackle two problems, namely, the data interpolation prob- lem in the context of depth computation both for images and for videos, and the problem of the estimation of the apparent movement of objects ...

    Automated processes and intelligent tools in CG media production 

    Romeo, Marco (Date of defense: 2016-02-05)

    La producció moderna dels mitjans descansa de forma important sobre continguts generats per ordinador, tals com animacions 3D, i efectes visuals digitals. Aquests actius complexos poblen videojocs, pel•lícules, televisió, ...

    A computational approach to studying interdependence in string quartet performance 

    Papiotis, Panagiotis (Date of defense: 2016-02-01)

    This dissertation proposes a computational data-driven methodology to measure music ensemble interdependence - the degree to which musicians interact and influence each other’s actions in order to achieve a shared goal - ...

    Expression control of singing voice synthesis: modeling pitch and dynamics with unit selection and statistical approaches 

    Umbert Morist, Martí (Date of defense: 2016-01-29)

    This thesis focuses on the control of a singing voice synthesizer to achieve natural expression similar to a real singer. There are many features that should be controlled to achieve natural expression related to melody, ...

    Characterization and modeling of the purkinje system for biophysical simulations 

    Romero García, Daniel (Date of defense: 2016-01-18)

    The usability of computer models of the heart depends mostly on their capacity to accurately represent heart anatomy, microstructure and function. However, integrating such a variety of biological data is often not possible. ...

    Community platform management mechanisms to support integrated Learning Design 

    Chacón Pérez, Jonathan (Date of defense: 2016-02-02)

    This PhD Thesis contributes to the domain of Educational Technologies, and more specifically to the Learning Design (LD) research field, which focuses on supporting teachers in the creation of effective computer-supported ...

    Assessing creativity in computer music ensembles: a computational approach 

    Comajuncosas, Josep M. (Date of defense: 2016-01-22)

    Over the last decade Laptop Orchestras and Mobile Ensembles have proliferated. As a result, a large body of research has arisen on infrastructure, evaluation, design principles and compositional methodologies for Computer ...

    Synthetic view of retail spaces using camera and RFID sensors on a robot 

    Nur, Kamruddin Md. (Date of defense: 2016-01-11)

    In this thesis, two approaches of information presentation on indoor view have been presented using Radio-Frequency Identification (RFID) and camera sensors on a robot. The goal is to capture images of the indoor environment ...